Game Breaking Feature

  • Autor: Vários
  • Narrador: Vários
  • Editor: Podcast
  • Duración: 79:44:49
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Informações:

Sinopsis

Each episode we discuss and explore popular video game mechanics with guests from all over the video games industry and take your comments and questions

Episodios

  • Episode 18: Accessibility

    18/12/2017 Duración: 01h22min

    Special Guest: Shareef Jackson, host of Spawn on Me podcast, pops in to discuss why considering accessibility is important to the early stages of game design. Are there barriers that prevent players from being able to play video games? What are the advantages and disadvantages of implementing accessibility options? Send your feedback to podcast@gbfeature.com or […]

  • Episode 17: Representation in the Protagonist Role

    04/12/2017 Duración: 01h06min

    Special Guest: Tanya DePass, from the Spawn on Me podcast & I Need Diverse Games, stops by for a discussion on representation of diverse peoples throughout video games. How do we define representation in the protagonist role? How does fair and diverse representation affect us as gamers? Why is this discussion important? How do we […]

  • Bonus Episode: Return to Corey Pavlich

    27/11/2017 Duración: 01h06min

    Returning Guest: Corey Pavlich — We reunite with PHD Candidiate & video game researcher, Corey Pavlich. He’s in the middle of a study of how violent video games affect women. Do violent games raise aggression in players? Is violence in FPS games treated differently than violence in other things? Send your feedback to podcast@gbfeature.com or […]

  • Episode 16: Stealth Mechanics

    13/11/2017 Duración: 01h25min

    Special Guest: Kahlief Adams — Owner and Host of the Spawn on Me podcast sneaks on in to chat about Stealth Mechanics and Stealth games. What was the true origin of stealth as a video game mechanic? How do you define a “stealth game” and can stealth games exist in a multiplayer market? If we think […]

  • Episode 15: Survival Horror

    30/10/2017 Duración: 01h19min

    Special Guest: Andrea Rene — host of the What’s Good Games podcast & a regular on Kinda Funny Games Daily — joins us to talk about the Survival Horror genre. How has survival horror changed over time? Is survival horror possible in a multiplayer setting? What lessons can other genres learn from survival horror? Send […]

  • Episode 14: Minor Issues

    16/10/2017 Duración: 01h23min

    We’ve made it far enough into this series to have our first bottle episode! Steve and Jarrod take some time out to speedrun through some minor annoyances that come up in game design, pepper in some discussion on the state of the podcast and talk about our content creation process. Send your feedback to podcast@gbfeature.com […]

  • Episode 13: Digital Media

    02/10/2017 Duración: 02h01min

    Special Guest: Alex Fogleman, Quality Engineer for the PSN storefront renders his opinions on digital software versus physical media. If brick and mortar stores can’t keep up, why should we continue to prop them up? Send your feedback to podcast@gbfeature.com or reach out @Gbfeature on Twitter. Guest: Alex Fogleman | @Alex_Fogleman

  • Episode 12: Peripherals

    18/09/2017 Duración: 01h50min

    Special Guest: Aldrin Cornejo, American Dad Design Supervisor and host of the Aldrintendo Power Podcast, plugs into Game Breaking Feature for some thoughts on the best and worst accessories to accompany our favorite video game systems throughout the years. What is the earliest game you remember that utilized a hardware peripheral? How have hardware peripherals […]

  • Episode 11: Loot Boxes

    04/09/2017 Duración: 01h15min

    Special Guest: Jamie Madigan, doctor of psychology, host of the Psychology of Video Games podcast and author of the book “Getting Gamers”, opens up a discussion on efficacy of Loot Boxes in video games. Are loot boxes ethical? Do they have the potential to sway a game’s design? Are they immersion breaking? Send your feedback […]

  • Episode 10: Game Balance

    21/08/2017 Duración: 01h25min

    Special Guest: Ryan Kablik, aka Mr. Aquaman, swims by to chat about balancing games. How does the “Meta” affect the ability to balance a game? Is the player a component in the discussion of balance? Do you have to be an Olympic gymnast to navigate these waters? Send your feedback to podcast@gbfeature.com or reach out […]

  • Episode 09: Procedural Generation

    07/08/2017 Duración: 01h29min

    Special Guest: Mary Kish, Producer at Twitch.tv and former Senior Video Producer at Gamespot generates our discussion about Procedural Generation in games. What games make the best use of procedural generation? What are some of the pitfalls and is it just a lazy way to generate content for a game? “They’re making the assumption that […]

  • Episode 08: Release Dates

    24/07/2017 Duración: 01h16min

    Special Guest: Matthew Burnside — from Indoor Kids and This is Rad podcasts — joins us just in time to talk about Release Dates in the game industry. Do release dates even matter anymore, how do release dates affect game design and development, and how does it affect us as players? “I’m fine with release […]

  • Episode 07: Boss Battles

    10/07/2017 Duración: 01h04min

    Special Guests: TV animators and indie VR game developers Sam Malone and Jake Ellis join us to duke it out over Boss Battles. They’re developing a VR game all about fighting the big bad. What mechanics define a good boss battle vs. a bad boss battle? What are some of your favorite boss battles from […]

  • Episode 06: Remakes & Remasters

    26/06/2017 Duración: 01h23min

    Special Guest: Kyle Clark from The Nerdist Podcast and This is Rad joins us to discuss Remakes and Remasters. HD remakes?  Up-res’ed games? New Silent Hills? Does updating the graphics of a game change the experience? Should they focus on updating gameplay as well? Send your feedback to podcast@gbfeature.com or reach out @Gbfeature on Twitter. Guest: […]

  • Episode 05: Violence in FPS Games

    12/06/2017 Duración: 01h17min

    We sit down with PHD Candidate & video game researcher, Corey Pavlich. He’s doing academic studies on the effects of violence in video games. Do violent games raise aggression in players? Is violence a prerequisite for defining a first person shooter? Is violence in FPS games treated differently than violence in other things? Send your […]

  • Episode 04: Crowdfunding

    29/05/2017 Duración: 01min

    Special Guest, Christian Spicer, host of DLC podcast, comedian and television writer joins us in discussing crowdfunding in video games. How does crowdfunding affect us as the end users? What are the pitfalls? Is there a problem with larger companies stealing the limelight from indie studios? What’s in the store for the future of crowdfunding […]

  • Episode 03: Realism in Graphics

    15/05/2017 Duración: 01h06min

    This week’s episode of Game Breaking Feature we’re talking about the pursuit of realistic graphics in video games. We welcome our first guest, JJ Chalupnik. He’s worked on Archer as an environmental artist and is currently working on developing his own video game. Does it shape the way you perceive things like violence?  How do realistic […]

  • Episode 02: Side Quests

    01/05/2017 Duración: 53min

    In this episode of Game Breaking Feature, we’re talking about side quests. Icon vomit, fetch quests, collectibles, oh my! Not all sidequests are created equal and this week we’re discussing the nature of these tumultuous treasures. I think that’s where we want this to end up. We want to see the types of stories that […]

  • Episode 01: Difficulty Settings

    17/04/2017 Duración: 45min

    In this episode of Game Breaking Feature, we talk about the impending apocalypse, our favorite video games and how they deal with difficulty settings for better or for worse. We want your feedback!   “I would like to see the industry get rid of player choice of difficulty”  -Steven Bennett Support us by rating the […]

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