Game Theory Podcast
Game Theory 2: Suspension of Disbelief
- Autor: Vários
- Narrador: Vários
- Editor: Podcast
- Duración: 1:04:43
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Sinopsis
Recorded on July 5th, 2012 with Brian Fife, James Fingal, and Thomas Westberg. Story-driven games and degrees of freedom in games are covered. Is a choose your own adventure interactive story really a “game”? How about puzzle games that are heavily biased towards a cutscene-based story? Is there a good way to classify or categorize games? Our hosts start to talk about this but do not come to any conclusions. The way games deal with suspension of disbelief, either elegantly or poorly, is reviewed and the team wraps up with a summary of EvE Online for Jim. Links to Referenced Items: Jurassic Park, Casablanca, Jaws, Halo: CEA, Pac-Man, Dark Side of the Moon, F.E.A.R. 3, Bullet Time, Modern Warfare, Half-Life 2, Bioshock, Civilization, Settlers of Catan, Catan - AI Formulas, Velociraptor, Whimsy Land - Diablo 3, World of Warcraft, Borderlands, Dungeon Defenders, Iron Brigade, Warhammer 40k: Dawn of War, Resident Evil, Metal Gear, God of War, King’s Quest V, The Act, Dragon’s Lair,