Game Breaking Feature
Episode 32: Tension
- Autor: Vários
- Narrador: Vários
- Editor: Podcast
- Duración: 1:16:22
- Mas informaciones
Informações:
Sinopsis
Special Guest: Caleb Grace, the Lead Designer on The Lord of the Rings LCG, joins us for a non-stop thrill ride through our attempts to define tension as a mechanic in video game design. What types of things do designers use to create tension? Is tension a prerequisite to qualify something as a game? Send […]