Getting2alpha

  • Autor: Vários
  • Narrador: Vários
  • Editor: Podcast
  • Duración: 66:01:59
  • Mas informaciones

Informações:

Sinopsis

Wanna innovate faster and smarter? Getting2Alpha pulls back the curtain on how breakthrough innovators bring their ideas to life - and delivers actionable tips to help you bring innovative ideas to life. Youll meet luminaries who've created genre-defining hits - and rising stars who are shaping the future. Listen in and get inspired to innovate smarter and increase your odds of success.

Episodios

  • Chelsea Howe on love, desire and submission to ritual in gaming

    21/07/2015 Duración: 42min

    Chelsea Howe wears many hats: indie game designer, community organizer of local game jams & QGCon, a Creative Director of Electronic Arts Mobile, creator of successful mobile games, and champion of underdogs and outsiders everywhere. She's not afraid to speak her mind and cut to the chase - a woman after my own heart :-) She's fascinated with the role of love in game design, and the submission to ritual that's embedded in free-to-play gaming. Always stimulating and original, Chelsea is a force of nature - and a rising star in the gaming industry.

  • Can a game bring Thoreau's Walden to life?

    05/06/2015 Duración: 38min

    Tracy Fullerton is a player and maker of games. Her most recent game, “Walden,” puts you - the player - inside Thoreau’s Walden Pond experiment. Tracy runs the USC Digital Media and Games program - the top game design school in the country, according to the Princeton Review. We co-taught multi-player game design when that program was first getting started - and Tracy has gone on to train innovative designers like Jenova Chen - creator of Journey. She's an accomplished and insightful designer and educator, and one of my all-time favorite people on the planet.

  • Laura Klein on design-led growth hacking & customer development

    04/06/2015 Duración: 30min

    Laura Klein a customer development ninja. She runs the “Users Know” website, and wrote UX for Lean Startups. In this episode, we explore design-led growth hacking, ninja user research techniques, and how to turn your hot idea into a high-learning MVP. Find out how to create better products with Laura’s special blend of Lean UX with smart customer research.

  • Dan Cook on indie life, remote collaboration, and the magic of small groups

    24/05/2015 Duración: 34min

    Dan Cook is a pioneering co-op game designer, co-founder of Indie game studio Spry Fox, author of the legendary Lost Garden website, and a truly inspiring and insightful guy. Dan has a deep understanding of social dynamics in online gaming - our conversations blow my mind on a regular basis. Come along as Dan takes us on a whirlwind tour of indie game design life, remote collaboration, and the magic of small groups for getting things done.

página 6 de 6